Games Strips

Super Annoying

Lamby has stopped talking to Rina, and she doesn’t know why! How will Rina lighten the weight on her little heart?

Super Annoying

Rina: - Lamby won’t talk to me anymore! (Rina talking to Arie)

Rina: - I said “hi” and she didn’t even answer… (Rina looking confused)

Rina: - It made my heart feel all tight... (Rina looking sad)

Rina: - Sorry if I’m being annoying telling you all this… but talking about it makes me feel better. (Rina giving a small smile)

Ariê: - It’s okay! Everybody already knows you’re super annoying! (Arie with a playful, joking face)

Rina: - Me, super annoying? No way — you totally beat me! (they both crack up)

Story by: Renato Reiniger

Behind the Strips:

Rina says 'hi' to a friend and is ignored. For a reason Rina doesn't know, her friend has stopped speaking to her. While chatting with Arie, she mentions her sadness. She feels better after sharing her feelings with a friend, and the moment ends on a fun note. She realizes she can be more playful with some friends, while needing to be more careful with others who are more sensitive.

What does the comic show?

Children aged 6 to 8 quickly relate to what Rina is feeling. When she says Lamby isn't talking to her, they recognize that feeling immediately—the fear that a friend might not like us anymore.

They also find it natural that we don't know why Lamby acted that way. At this age, this happens a lot: sometimes someone doesn't respond, and nobody explains why. For a child, this just makes the story feel more real.

The most important part is noticing that Rina feels better after talking. Even without an explicit moral, the message is clear: talking to a friend makes your heart lighter.

The playful banter between Rina and Ariê is also easily understood. Children at this age can already distinguish 'friendly teasing' from 'mean teasing', and they understand that the characters are laughing together because they are great friends.

In the end, the comic conveys a valuable idea: we don't always know why someone is acting strange, and it doesn't mean it's our fault. And when something weighs on your heart, talking to someone who cares about you makes all the difference.

Social-Emotional Skills Taught:

    1. Emotional Regulation:
    I felt it → I said it → I feel better.

    2. Self-awareness:
    Rina notices her feelings: 'my heart feel all heavy.'

    3. Self-compassion:
    She allows herself to admit insecurity.

    4. Affective Communication:
    Sharing something difficult with someone she trusts.

    5. Empathy & Safe Humor:
    Ariê uses humor not to dismiss her, but to comfort her.

    6. Accepting Uncertainty:
    Not everything has an explanation—and that’s okay.

Script Fun Facts:

The Characters: Lamby (a little sheep) was chosen because she is a more fragile animal compared to Rina (a little wolf) and Arie (a lion cub).

The Mystery: The reason why Lamby stopped talking is never revealed, allowing readers to project their own experiences onto the story.

The Game: They are playing a card game similar to Uno because it's a game full of twists and turns!

Arie’s Reaction: At first, Ariê is distracted by the game, but as Rina speaks, he senses the importance of the topic and starts paying closer attention. This makes his reaction feel natural rather than forced.

Making of:

Behind-the-scenes content of the comic strip.

Esboço feito a lápis.